http://www.1944d-day.com Is looking to outsource 20 - 25 weapon textures. - The Artist must be capable of unwrapping the models. - Texturing the models based on accurate research - Stepping through the texture with Researchers to ensure accuracy - Capable of taking very specific instructions - Fast Turnaround time -…
Appreciate the replies. I think maybe what I'm missing is the jaw muscles. I also think the start of the neck (erm, body?) is too far away from the end of the mouth, looking at refs the mouth almost hinges right at that point. The piece itself is much more square than this however. He also seems to be a bit lumpy at the…
I know how you feel Crazy... I went to SCAD and actually majored in visual effects. The work load was insane and I pushed myself constantly to stay on top. I have been really frustrated the last 6 months after graduation trying to find a job... even from people I knew that had connections with people in the industry. The…
Hmm, for the legal part, i don't know where you live, but in lot of countries the eula is worth nothing. As for changing the content of a post without the consent of the owner of the post (the content, not the support) i don't know if it can be sued under a prejudice motive. Anyway its not my point here, what irritates me…
I just got the dvd and finished seeing all the tutorials. Overall pretty nice indeed. If you have never used procedurals in Max it would help you get up to speed and not get discouraged with using them. Fat the pace wasn't too fast and they were easy to understand and listen to. All the tutorials are self contained so when…
AMD Firepro W7000 here. Mudbox is blazing fast, i can sculpt on 80mil tri model at close to 30fps. I used to have a GTX 460 and it was almost a 300% boost in speed from that. I tried a Quadro 4000 before going AMD and it was barely any faster than GTX 460. Also, latest PC games run very very fast on this as well which was…
Oh boy, here we go again. Unlimited Detail is everywhere. So, first of all, the guys from Euclideon probably don't use voxels rather than point clouds. Where voxels are grid aligned data points and are usually associated with the "blocky" look, point clouds are just that - a set of points freely positioned in 3D space with…
Does the fist and last frame of your animation have the same value in the translate Y? Most likely the last frame has an increased Y value - which is causing him to gradually move up in Unity
MIAMI AVALON are looking for someone with experience in creating unique environments and interesting prop design to work with our team! 2 days of work per week £150 Day Rate Remote (UK Only) PROJECT Ascend is an adventure puzzle game where a young woman must navigate to the top of a mystical mountain learning the secrets…
From teh description this is what I had in mind: Lago di Braies, Italy by caves rd (itch.io) Matte painting is super cool too. I dont know a lot about it but I do see four different programs required there, so I imagine each approach has it's own pro's and cons. My thinking was that doing it with 3d and mostly using…