I tried recalculating the Normals in Blender but it still won't change. I took the Right wheel duplicated it and flipped it in order to get the left wheel which is "messed up". In Blender I don't have this issue, but in Marmoset I do.
:D :D Junoon didn't erase all of Alexiall's watermark on the Zbrush Marcuss image he stole. You can still read the -ment from Crystal-Hive Entertainment.
Great attempt, very succesful :D Nice colors but i would increase contrast between bricks and the free space. Overall is great :D Greets from Poland bro
High poly as in sub-d? Or high poly as in throw a ton of detail in for a diffuse only skin? If it is going to be sub-d, you might want to rethink a lot of those tris.
those lion heads have become the hip fashion of characters in the last weeks it seems :D :D awesome concept and details! what are those patterns on his skin? or is it bad compression :P