[FONT="] So Wrong! Studios [/FONT] [FONT="]Our studio was created to both create games and to seek outsourcing work while keeping our team small in size. We don't want to follow the trend of seasonal layoffs where once a employee is no longer needed for a certain project would then be sent away. We want to keep our…
Link [ QUOTE ] New Nintendo patent may provide Revolution insight Rob Fahey 15:23 28/11/2005 Virtual Console functionality may be detailed in recently granted US patent A patent granted last month to Nintendo by the US Patent Office may give new insight into the "Virtual Console" system in the Revolution console, which…
I'll be keeping an eye on this! Really interesting look. Lots of stuff you could be doing to reinforce the paper look too, like having the death screen be a page-turn, having enemies lose colour and maybe be drawn in reverse on death? Have you considered doing gameplay-wise that elevates it above a Doom clone, something…
If you are looking for help with any of the following, feel free to leave a comment or message me and I will send a reply asap: • One to one design advice sessions with optional screen sharing • Interactive computer software and video game design • 2D and 3D asset creation • Programming With Unreal Engine Blueprints •…
Here's a free gift for all of you. You can use it as a wallpaper for your laptop. It's perfectly suited for FHD screens (1980X1080). If you need a different resolution, feel free to DM me; I'll be able to create it for you tomorrow.
Is there any way to change the colour theme for the forum to a higher contrast option? I'm finding the dark green on dark grey far too low contrast to read easily on my mobile. Its ok inside at night, but going out in the daylight screen reflections easily overpower the dark text and background.
I will keep going with the art and dev updates... hope you like. FIREMODES The gameplay is tactical, intense, and intuitive partly due to the 3 different fire modes.
This is a technical demo of the fire modes, some of the different weapons and the player must manage overheating. https://youtu.be/IfNS4pv9OlY THE TURRET This…
Sadly there is no material /texture software that I would consider convenient. All them are monstrously terrible IMO. You can just tolerate one while other feels intolerable. 3d coat had been tolerable for some time but then stopped to be such . I switched to Painter and hated it no less. All it's non-destructiveness is…
That sounds like a Maya settings issue: there must be some options for the resolution and profile / thickness of a curve inside Maya that dictate what the output to geometry looks like. If you set these values right - assuming you have access to them - then it should replicate the exact curvature/volume of the curve as it…