Ha! Thanks. This is simple, "lets-make-soemthing-in-few-days-without-reason" enviro :D So no. And for the second part: it's not streching :D it's FOV set to 90 :D :D :D :D There cant be streching because its almost plane. It's FOV inside SDK :D I liked it.
Oh man ))) Actually I haven't and it passed a lot of time when I opened any C++ code :D Last time I saw a C++ sintaxis - was in university more than 10 years ago :D But thanks anyway I will look at it and hopefully will be able to undersand something.
Hey guys I was hoping to get your feedback on one of my current high poly wips for my uni game project (unity). I am not really a creature modeler and have been struggling to make this dude really pop. Any feedback would be really appreciated! :D :D :D :D :D