Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
That's true. Though at the present I think the majority people prefer not using root motion. Last freelance I was asked to export cycles for UE4 both in-place and with root motion. I don't know. though I doubt simply reversing the mocap data will get you the best results. I think part of all this comes from confusion…
It's typical ray distance issue. Make it smaller but it could create artifacts in other areas where low poly deviates from hi poly too much. Workarounds : 1.doing and tweaking manually a cage to make it's own ray distance for evry specific vertex/place. 2. using marmoset which bakes in real time and you could paint your…
We are looking for a 3d Character artist capable of producing good quality video game assets that are rigged and animation ready. The assets in question will be of the science fiction and science fantasy variety Due to the somewhat chaotic nature of the project, we would like to negotiate an hourly fee for on and off work…
Hey! Great step to start posting online. It's a really good habit to have since you'll learn to communicate about your work, making nice screenshots (even the WIP ones!) and getting feedback :+1: This is a great start so far! Right now it could really help to flesh out your meshes and blockout so you can see how the scene…
if your not ready to drop around 4 grand for both eyes dont even think about it. your eyes are too important to go discount. really there are somethings that you dont skimp on and this is one of them. just some notes. with Lasik (the cutting one) your pretty much good to go a few days later but this procedure can only be…