Sketchfab: https://sketchfab.com/3d-models/darkest-dungeon-diorama-03050c7d79944669824c2b93cbccd387 Learning blender and trying out different styles. Based on the “District Training Ring” sprite, by the amazing Chris Bourassa. Modelled in Blender, textured in Photoshop.
Final Update: Creep Den: Turret: Texture flats: Throwing my hat in the ring here. I've begun doing some quick concepts for a turret design. I'll post some more variations as they come.
You will find different solutions depending on the software that you are using and the purpose on your project. Try to find "Newton rings" effect on your shader this could do the job.
"Yet another approach would be to create a texture atlas and map the lowpolys UVs to it." A bit OT but this brings to mind a Scifi environment mapped to just one 256*512 texture, consequently in the process as a lurking noob had my mind fairly blown into orbit unable to decipher the wherewithal how it was made, although…