Hey Thanks for the replys. I think nuking the into page is a good idea and I will dispose of it. My strong suite is not texturing for sure but I can model much better now and have not got a chance to put any of my recent stuff on the website yet. -I am in the process of doing another vehicle tho. -Props sound fun I might…
Weapons are fine, theyre very aesthetic and challenging For the concepts, and the link posted: Most of the concepts are bad. Real life objects are a lot more valuable as subject. First problem with concepts is, that often the person doing them has flawed artistic vision, and that will transfer over to your model. Yes you…
I like the overall silhouette of the ship but the paint seems a bit odd. What is the material you're trying to replicate in your model? As it stands right now, it looks like it's covered in a layer of plastic and the fin in the back seems to be made out of a completely different material than the rest of the ship. Is a…
Cool scene, and I had never heard of Maori until now, interesting to see something like that in a WoW style. The hill on the left looks really flat and awkward. The hill that's right behind/left of the building has a nice silhouette, I think you should try to replicate that for the left hill as well. The tall rocks next to…
I have a few questions about Mari 1. Is it possible to do non-square textures? I have not a single square one , all are 2x1 mostly? 2. Does it allow to paint and blend objects/layers being depth aware like 3d coat or zbrush 2,5d mode? So two layers could blend to each other based on their z depth? 3 Does it follow the same…
Way I see it (and I might be wrong here), I wouldn't worry too much about keeping the joints/bones exactly where the real bones are, unless you're setting up a film rig with muscles, realistic tissue deformation and all that jazz. A real body moves and deforms in very complex ways that you cannot 100% replicate with a…
hey man, good work on this, I have a few pointers for you the lighting looks very flat, you need to put in some lights to create a bit of atmosphere and lighting direction as well as some colour. currently he's very grey and flat your texturing still needs a lot of work, there's nothing going on on most of the model. you…
Tnx Jack! Yeah you are right, wood is a little too noisy, especially the new areas. Already working on fixing it. I'll probably work on wood later on too, but for the moment, i gotta start working on other things if i am to finish it in time. About panel...well, it really isn't anything special at all. I found some…
I dont think it has to work that way. We would just have to be more specific with the rules. Example Rules that would disallow "coolity" over functionality. Tricount: Up to 8500 with all wheels presented. Not 8500 counting only one wheel with the stipulation it would be replicated in game for rest. -3-4 Wheel Vehicle that…