Hey guys, sorry for the late replies; I've been really preoccupied lately. Anyway, here are some screenshots from the area surrounding the mansion. There's still plenty of work to be done and I certainly need a better variation of foliage but I figured out I should focus on the scene itself, rather than endlessly pimping…
The Beginning Friend made maps for Counter-Strike. I playtested with him. Tried to make my own, failed. Learned to model, joined mod teams, did a little of everything. realised I could do this for money. Made a portfolio. Applied to 50 companies. The Interview Went for a couple interviews. Wasn't a dick, wasn't weird. Took…
Oh look a dead horse! [ QUOTE ] I want to gain experience with working to deadlines/working for a goal instead of just working because i have nothing better to do. Ok right now Ive had a few too many whiskeys to answer all your posts. Let's leave it 'til the morning. Peace H [/ QUOTE ] You don't need to shell out ass loads…
The mod is going to be a mixture of physics based puzzles similar to the currently half life 2 genre. And incorporating the Lucas Arts puzzle adventure game style (monkey island, sam and max, full throttle etc). An inventory system will be set up and players will pick up and use items in the game world. Unique animations…
great start! here is my crit - when he lands from the jump... he has to much body weight in front and would have tumbled forward. - when he comes up to aim, don't have him put his gun down and then to only bring it back up when he turns. A soldier would never put his gun or guard down unless there was another soldier in…
Haven't learned it much but zbrush has that cloth sim, its wonky for me but that is only because i am face-rolling(equivalent of smashing keyboard with head) into it without reading the doc. I am also interested in anything fun, i think they changed the interface "controls" in MD 9.5 or so and its just a nightmare overall…
Been a while since I last updated this, work takes over. Here's a few new things I've worked on for my own amusement. These were originally intended as weapon mods for the VR game blade and sorcery. And something I'm currently working on for fun and practice- as a bit of a change- this guy is going to be a hand-painted…
When just you updates your software you can usually solve whatever bugs that you may get fairly easily. That process doesn't scale and that isn't a stress test either. The more users you have switching to a new version of a software the more chances there are for extraneous errors to occur at any point in the pipeline.…
Scale is everything, remember that! I currently use a M3D at home and have abused the thing finding out any niche habit's it has. Get it calibrated! [ame="https://www.amazon.co.uk/150mm-ELECTRONIC-DIGITAL-CALIPERS-VERNIER/dp/B007K7F04C/ref=sr_1_1?s=diy&ie=UTF8&qid=1441097221&sr=1-1"]Callipers[/ame] are a must! Something…
Hi DylJ, thank you very much! Color & Contrast I'm right in the process of working on my values and colors. Right now the only creation of contrast really comes from saturation which is bad so to say. I need more contrast inside the wood/ metal materials. I added a concrete material that appears on ground floor houses…