I'm rendering a turntable of one of my models (png sequence). Everything is working fine. Until the situation where I have aborted the rendering, and am now trying to make Toolbag continue where it has left off without having to re-render every frame that is already there. Meaning, I have aborted at frame 216 / 300, and am…
as a autodesk maya user, my experiences. it seems nobody interests to share and it seems I am the one responsible for that job :D I used a4tech g11-570fx rechargeable mouse more than8 years just for soft middle click. still working.. app maybe out of production nowadays. and middle mouse button is the softest one and rival…
Quick update - we're still recruiting for the above positions (edited them to reflect latest needs). Also, here's a little WIP preview of the island: Default engine lighting, some odd fog post process, and some placeholder textures to help define colors and regions while we work on the heightmap. We still have a small…
Going to the gym was one of the best decisions ive made in the last years. You feel healthy and powerful, and not so sure if thats all that relevant for a 3D artists, but as a gamedesigner it is ridiculous - all my best ideas and solutions come from the gym or random trips, things where you dont need your brain actively,…
Oh man.. I remember going back home before to check if the door was locked often in the past. I used to have OCD... one of the few things that seemed to just go away for some reason. Maybe I also consciously just choose to ignore those urges. I've been taking fish oil (filtered of course), and the stuff in it has improved…
Hey there Shrew: I've gone in and implemented quite a lot of what you suggested, and it looks great. I'll post some shots later, but right now I really want to finish up the horns before I show another shot. The only thing I've chosen to leave out is the hands: they are meant to be more 'creature' like and less human. In…
The studios I worked often looked more than the lower pictures. But that doesn't mean you had to work crazy hours or were treated badly. Thing is, the lower level jobs in our industry are often factory like - you've being told what to do and you deliver on time, then rinse, repeat. Again, this doesn't have to mean it…
Thanks for sharing, guys :) We are owned by one of the top entertainment behemoths in the world, so money isn't really a huge issue, as far as I can tell. I think it's more of a growing pain issue since in 2 years we've grown from 40-some people to around 120, and no one's probably had time to sit down and think about it…
Yeah.. it was me. Purely programatic perlin noise ran up over 512 instructions due the the pseudo-random permutation, among other things. It became workable when I dumped the 512 number random seed array to a 1d texture lookup. I did find another way to get pseudo-random noisy behavior via a texturless GLSL Perlin Simplex…
About to go live shortly here is an update Yordle time £100 Yordles only for 5 games regardless off the position we are playing Super Supports £300 Only allowed to play support characters for 5 Games regardless of position e.g. Jungle Sona Troublesome Teemo £500 We will play 10 games as Teemo that includes jungle ATMOGS…