3D ENVIRONMENT ARTIST SIDE EFFECTS HOUDINI SPECIALIZED STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of…
@Justin Meisse: Just pointing out the online book Procedural Content Generation in Games and the Procedural Content Generation Wiki in case you (or anyone else that's interested) haven't already seen them.