Update: MY Surfacing and terrain generating tool is now officially alpha (but keep quiet about it for now, still gotta figure out some licencing stuff, for example for the gaussian blur which is a dummy copied from a webpage and some command handling stuff from code project) anyway WHAT IS IT? its a surfacing and terrain…
UPDATEZ! Ive been pretty busy at work, as we've finally announced Crysis 3, so im upto my elbows in work which is great fun. [ame=" https://www.youtube.com/watch?v=8PdGUZauShA"]EA Crysis 3 | Official Announce Gameplay Trailer (HD) - YouTube[/ame] But yeah, I managed to steal some time to myself over the last couple of…
Regarding CGMA vs GAi: I did only the Marvelous Designer course there. Skutt was with GAi when I did his class, but he left I think 1 or 2 classes later and joined CGMA. The curriculum is the same and his style of teaching would fit that system much better. So one of the issues I have with the GAi is Ryan sometimes trying…
I think Bellsy is misunderstanding what we mean by integrating the Modeling Toolkit (MTK) into Maya. At least what I think a lot of Maya users mean is we don't even want a MTK. Two of Maya's strongest points for modeling are marking menus and more functionality smartly compacted into less tools, and both of those are being…
After lots of critiques, I decided to rework some lighting and materials in The Fall of Arcadia. Thank you Jake for replying. I tried to make the focal point more clear, and clean up the floor a little bit. I hope you like the changes I made. I also want to thank everyone who gave me advice throughout, and I want to give a…