I have well over 5500 digital photos on my comp but only about 5 with me in em. Toolazy to take or look for a good one. Here is one from an Eatpoo photo assignment.
Currently working on a survival horror game and film (long cinematics). I will be using UE4 to create most of it. I'll keep my progress going here. Created a quick digital sculpt in Zbrush and rendered in Marmoset. One of the characters of the game/film
Hi there! I thought it was time for me to create a Digital Sketchbook - so here it is. Included is a range of recent 2D and 3D work, some of which I'm still working on in my spare time. C&C and feedback more than welcome! https://tommartyn.artstation.com/ Cheers!
Apparently EA is attempting to buy Swedish developer Digital Interactive (DICE), developer of the Battlefield and Rallisport games series. Many DICE stockholders are attempting to block the takeover. EA's offer was considered a low-ball bid by many. More info as it comes.
This is just a culmination of the work I've produced. I was told to make an account here and look at the amazing work posted by others on this site, and I must say, WOW!!! So this is my digital sketchbook on polycount. Please feel free to critique my work, it helps me greatly.
Who here has it? I'm addicted to the damn thing. I bought the new Logitech Driving Force Pro steering wheel, just for this one game. Breezing around the grand canyon @ 1080i resolution is really a sight to behold. Anyone else addicted to this digital crack?
Hello! Digital painting is not my forte, but I have been trying to get better. I was wondering if anybody could give me tips on how to better my art. If anybody has suggestions, please don't hesitate to let me know. Thanks!
Hi there, I'm starting my sketchbook so I can record my progress. I want to improve my sculpting and digital painting. Critique very welcome and appreciated! Here's a horse I firstly built in Maya and then sculpted in Zbrush. Posed in Zbrush.. Creature Sketchy stuff
My specialization is current-gen game character modeling. I have strong abilities in digital sculpting, texturing, organic and hard surface modeling with 10+ years of industry experience. Open for interesting projects. email: ivilai3d(.)gmail.com portfolio: https://www.artstation.com/roman_krom
Contribution : Modeling & Texturing Software Used : Maya 2009, Digital Fusion & Photoshop Project done for : Self , Inspired by concept art i found on net... : ) i worked on modeling & texturing in this .... I'll be happy to get as much comments and ctitics as I can.. Thx : ) wireframe render :