Hi guys You want to join the team that creates one of the most anticipated games of 2014 - The Witcher 3? CDProjekt RED has opened up four new positions: Quest Designer Level Designer Environment Artist Character Artist Pretty sweet, right? All four positions are available in Krakow, Poland. City of Kings. Want more? The…
Hello fellow artists! I was wondering what is the industry standard in regards to using either the alpha channel for transparency when creating a texture, or creating an opacity mask? In school we learn to utilize the alpha channel of a texture, but I was watching the Sci Fi Floor texturing video from 3D Motive and that…
your props look really great. the composition of your scene leaves something to be desired however. you're creating a bulls-eye in the middle of your render. There's no clear central focus though, but it's extremely difficult for (my) eyes to freely explore the scene. If this is a play space, the player may also be…
Great point with drag and drop. I confess I haven't used it much. I'll create a ticket for it! The flickering is a known issue and is hopefully resolved soon with large image support. In the meantime try some tweaks in the settings like turning off mipmaps and see if that helps! Bit depth is a big topic. It is on my to-do…
Looks great, very cool looking selective that demonstrates both imagination and technical ability. I'd dump the characters, it's not what your resume is aiming for and it muddies your specific worth... which is, I would think, your ability to create and use environment assets to make great next gen worlds. Your most…
Turbosmooth is much older and doesn't have all the features OpenSub Divs do. OpenSubDiv uses weighting on the edges and vertices to adjust the sharpness. You can adjust the crease weights within editable poly, edit poly, and we also have two creasing modifiers. Crease Modifier which drives all the weights the same, and…
I think it is also extremely important to make the difference between the content creators (game devs and writers) and the marketing teams in charge of "selling" the product, which often dumb it down or even misrepresent it. Any movie can be recut into a 5 minutes sexist trailer. Every game can be made to look stupid with…
Thats a good idea Johny. I wonder how much AO you could fake using that technique? The table looks like its a custom texture? So he might be able to paint/bake some lighting into the defuse, same with the other props. If the floor is a fully unwrapped texture all to itself you could paint the shadows right into it as well…
Hi guys. Just wanted to share a personal project of mine, a fantasy castle in Unreal Engine based on a concept by SnowSkadi: https://www.deviantart.com/snowskadi/art/White-Tower-69872081 This was my second time creating a scene in UE4. I'm still in the process of learning the great amount of features this engine can offer…