Hi there, Here is my first serious next gen game character. It's a project for my folio I'd like to be proud of showing for further emploiment. Critics and comment very welcome. I've inspired of water creatures like turttles, sharks, wales and trying to get him a kind of armour. Only spend a few time at the moment, low…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hey guys, completed an art test recently and this was the result, enjoy! Feel free to leave any critiques or feedback. Textured in Substance Painter and rendered in Marmoset Toolbag. Link to Vimeo: https://vimeo.com/357363872 Link to Artstation for additional stuff: https://www.artstation.com/artwork/6a2Bzw
Hi everybody, for my next project i will be doing the redo of my 2019 character and i believe theres lot room for improvement so i decided to do the remake. i am going to remodel all the organic stuff and probably might make changes to some of the hard surface stuff. really exicted to see how this turns out now, feel free…
Finally some new personal work. Here's my take on Mike Franchina's Trench Pilgrim, a holy warrior of the trenches. I had tons of fun making this character and definitely helped me push some of my skills further. The character has around 77k tris and 6k for the riffle and 8 texture sets. I used Texturing XYZ for…
Hi there, Here is my first serious next gen game character. It's a project for my folio I'd like to be proud of showing for further emploiment. Critics and comment very welcome. I've inspired of water creatures like turttles, sharks, wales and trying to get him a kind of armour. Only spend a few time at the moment, low…
edit - latest Love Chris Evans portrayal as Cap in the MCU, I'm not necessarily aiming to copy one films costume perfectly... just going for the feel of the character. This is my ingame mesh, all baked and presented in Marmoset. 4k textures, 80k polys. Shield textures are still WIP, just wanted to slap something on there.…
This is my latest personal project. A female warrior inspired by a concept I've found long time ago(by the way I can't find out who made the concept). I hope you guys will enjoy it. I also decided to share this with the community.....so here is the link for the fbx/obj file, psd files for textures and marmoset toolbag 2.06…
Hello. There is my old character which I export to Unity3d engine. I hope you like it. For whom that it does not work, tell me the name of your graphic adapter. http://hq3d.org/mon_web_unity.html