Hah! Sounds tasty, Rhino :) Here's 2 deserts: Peanut Butter and Syrup on white bread My staple desert from growing up poor. Cheap and tasty. 2 parts syrup, 1 part peanut butter (creamy gives best results). Mix well and spread on bread. If 2pts syrup is too sweet (or not sweet enough), just adjust to your tastes, that…
I just finished DRC yesterday for the Game Art degree, I graduate in a few days :P. Anyhow, I wasn't saying brown like.. .brown brown... but a brown-green type color. Something like that maybe?
references are very correct , since that konig Tiger was my reference in my OKW skinpack as well in my tunic german skinpack , I must say that you make a good aproach. In my hamble oppinion where is some historical error, in the dots, the factory ambuse cammo used green and brown dots in yellow , green and yellow dots is…
I like to use what I call the "clown factor." The more a creature resembles a clown, the freakier it is. Obviously, a 100% pure clown is the freakiest, so you can use a simple mathematical formula to calculate "freakiness" from there: .a x clown = freaky/a
honestly, it looks great. I know for blizzard peoples, they really stress pushing some color variation in their textures. the brown is very brown, maybe try adding some more reddish-brown low-lights, and yellow-brown highlights. add some blue in the metal texture, and really make the thing POP! fantastic work tho
yeah just cause they have videos of the game it doesnt mean they are running on actual hardware. the videos look better than the screenshots that probably came from actual in game footage.. but still why is everything brown??! the monster is brown the ground is brown the metal and gun even look like they are shades of…
I agree with you and Adam the original robocop design is pretty shitty, he rolled around in a very unmodified Ford Tauras, even back then it was a hideous clown car for a robot cop... We haven't seen the new design of robocop himself and most people are commenting on the design of ED209. The new design is confusing,…
There's lots of great games that don't sell anything, many critically acclaimed games flopped at retail. I doubt anyone here would say planescape torment and Freespace 2 were bad games. Both flopped commercially despite critical acclaim. We could talk that it wasn't the game design itself but the aesthetics and theme that…
I started with a blockout on the basemesh proportions, I don't really pay attention to the silhouette yet, as I use mostly primary shapes that will not give the right contour. I like to color the different elements. It helps me see which part of the character is disproportionate. I used the Transpose Master to move around…
You have some really nice stuff! Overally I think you have some good skills but you need that final push to make things better. I'll try and go through every entry * Bathroom - remove this, it's really lackluster compared to your other mini dioramas * Peacekeeper and Troublemaker - I like these, but I think your…