i solved the mystery for you :poly124: p.s. they stink http://en.wikipedia.org/wiki/Rafflesia on the other hand, some nice looking textures you are having here. they seem to be very luminous or strongly lit. make sure your scene is able to gel with the assets!
Total retexture, chamfer the edges on shoulders and probably all over. Increase the luminance on that belt fed gun. Give it more prominence on its face, some asymmetry in its paintwork. Get some ideas from his police droids on here http://skul4aface.blogspot.co.uk/
(Color Utilities) Surface Luminance -> (Color Utilities) Clamp -> Ramp Add as a layer to the shader you want it to affect. The layer can either be a layer in a layered texture or layered shader. This doesn't solve your request in the OP but can be used to solve faking SSS.
"To spread happiness across the globe by providing unforgettable experiences" I think you are referring to the Square Enix R&D team at "luminous studio" - I recall reading something along the lines you wrote from an interview when they released their Agni's Philosophy demo.
gahh , i might be called crazy for this , but is there somesort of lumines planned for wii or DS ? [/offtopic] i think ill wait for the european launch , but i dont know how much it will be in euros , if it is direct conversion ( like 250 dolars to 250 euro ) ill order one from USA.