Hi guys, just wanted to share a Make planar script which works with a one hotkey based on a current selected handle of Scale Tool. Works with verts, edges and faces. ///UPDATE/// Now script works with custom pivot position and orientation. Also updated the GIF. Best explained by the GIF below :) \\\\\\\\\\\\ INSTALLATION…
Hey guys..I'm new to Dota 2..and I have some questions : 1. Can I create new heroes/ races ? Or just accesories for the ingame ones? 2. If I sell a model on SteamWorkshop will the money be send on my credit card or in the Steam account? :) Thanks !
I need 2 character 3d models that are ready to use for animation. Each 3d model need to have 1. Face Rigged 2. Body Rigged Here is the characters that I want it doesn't need to look 100% like this Thanks
@Pyr, 2 1k textures is half the pixels of 1 2k texture. There are 2 * 1024 * 1024 = 2097152 pixels in 2 1k textures, but 2048 * 2048 = 4194304 pixels in 1 2k.
copy layer 2 times on one layer edge detect (in photoshop a custom filter with atrix [0 -2 0,-2 8 -2,0 -2 0] blur the result a bit and blur the ohter copylayer the way the edges arent that hard then use the edgedetection as mask for the blurred layer
Hello everyone ! I've spent the last months doing a shader for Unity that is based on the Dota 2 shading and here is the result on the Unity forum : Game Shaders 1 - Dota 2 You can take a look at the demo I've done using Dota 2 fantastic art, and of course other demos made in collaboration with some great artists. The aim…