Hello Polycount! I am super duper duper brand new to anything with 3D or animation, but I have an idea for a video game and I want to see how far I can take it. I downloaded Maya and UE4 and I am diving in! I can kind of draw, but not really. My wife and daughter thinks I am good! Right now I am reading modeling tutorials…
I've been lurking, reading, watching, checking out and admiring all the work shown here for quite some time now. I was finally convinced to create an account and try to get involved. I'm a complete Novice but I'm a quick learner when the right resources are pointed out to me. Now that I have a computer that doesn't drop…
Howdy Polycount! I'm getting two degrees at a public university (graphic design and comp. sci.) and it's always been my goal to get into games. Right now I'm working on my art skills, I can do basic modelling in Cinema 4D and Zbrush and I know a bit about Unity3D. I'm very comfortable in Photoshop for photo-manipulation…
Sup All, I am a NOOB to the 3D world. I am starting a 3 year program in Game Design and development next year, so i am in prep mode, I am currently taking 2 online courses, one in Blender, one in unity and learning some java... but right now my main focus is in Zbrush.. Hope to get to know some of you as the months pass..…
Hi ya'll! I'm Nico, an aspiring game writer and designer. I'm currently a Sophomore in a Game Design major and Creative Writing minor at The College for Creative Studies. I love telling stories and I think one of the best ways to do that is through interactive gameplay. I already have so many ideas about the stories I want…
Hi everyone! I'm Simon and have so far only been lurking on this forum. I am an aspiring 3D Artist from Germany - right now starting to specialize in creating props and environments. I studied Game Design and Development for 2 years in Munich and for 1 year in Bradford, UK. Fun fact: I started creating assets in 3D…
Hi, I've seen lots of great works here (that 3D Dungeon Diorama? Holy crap...) and I've decided I want to someday be a part of that - I want to inspire people with my work, I want to make them see what's in my head and go "Wow, that's fantastic! Textures need a litte work, though...". I want to push myself further, get off…
I've always been loyal to traditional and 2D media as my forms of artistic expression. I recently took a dive into the world of 3D and I almost want to be ashamed at how fast it has taken dominance over all my old methods.. but as a creature lover, I've never made art so alive, been able to handle it like this, or had such…
Hello! I'm posting here because I've been running around in tragic circles now that I'm no longer in school. School was where I figured out how to fix or work around problems, where I would look at what other people were trying to make, and consider various art challenges from different angles and approaches. I'm more of a…
Thanks for the warm welcome, Adam. I go by the alias HellJumper, and you might know me from my TF2 Blender modeling tutorial. I must admit that I was a little reluctant to sign up here because to be honest this site slightly intimidates me. I remember the first Polycount contest involving TF2, and the level of quality was…