I guess this was asked over nine thouthand times, but i really cannot find relative thread. Look at the pic the colors on Texture Sampler and on Material Preview are different. Can you please help me get real color or point me on same thread?
Sorry again, I've been easily distracted lately, I meant to say the connection editor...You can select your "slider" as the master to drive your "slave" helmet anim. (if that makes sense) I'll get back here soon with a solution to the multiple skeleton sdk problem. Maybe someone else will chime in between now and then...
You could fake it by using decals (there are some water pools decals in vanilla version of Crysis) and particle effects. You could probabbly hide them/make visible depending on the weather, or even trigger them in an order to simulate the pool getting bigger. Flowgraph is quite powerful as far as I know, but I haven't used…
The first example is using a NURB surface that is parented, I am just not sure how to get the cape to behave at the extreme positions. To make the arm joint drive the shawl joints, I created a Connection holding group inside the Offset group, and that is where the connection is housed, to keep the actual controller clean.…
@Oniram - Loving your DX11 stuff here, just a few questions.. In UDK is this Flat Tessellation or PNTriangle Tessellation that your using? If it's flat tessellation then how are you not getting the horrible seams bug? Keep up the awesome work.
Is it really strange to imagine that the game probably hasn't performed as well as it could and they want to add wider market appeal? A lot of people want the typical FPS stuff. The game looked really cool and fun when it came out but it didn't make me want to buy it. And this is probably why they are updating it. To get…
Hi! This is my second thread in this great community and i am very excited and nervous to share with you our first set for Dota 2. After a lot of time and effort working on it, finally we have published in the workshop. Hope you liked it and please comment your reviews, I want to learn as much as possible and this is the…