Thanks for continuing to show your work here Mr. Johnstone. Glad we have artists like yourself and many others of your caliber here at PC. Very inspirational.
I started this today, some quick feedback would be appreciated before i continue with it tonight =) if you ever want to explore Venus you'll have to wear this silly suit!
Thanks for comments! gauss: Hair is just one plane, which i cloned and then added cut'n'paste texture i'm going to continue working on it! avalean: - Body wires, no subdivision in wireframe
Hi https://imgur.com/fZNxBTH Can i draw a curve along discontinuous path automatically? As you can see on the picture that the black-colour-path is interruptible an discontinuous How can i restore continuity of the path Thanks
Hi guys, after a while, I recycled a Merle´s head I had, and decided to continue it for "next gen games", so i finally finished the sculpting. C&C are welcome! Hope you like it, cheers!
First I took several ingame screenshots from different angles. Then i imported the images into Fusion 360 and calibrated the desk to my wish height of 760mm and started modelling. It's really easy with Fusion as long as there are enough edges and corners. It's not really finished, but I don't need a perfectly finished desk…
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Hey guys ! Realy small update because I wanted to restart from zero to have better proportion ect. i'm going to do some smart materials and continuing to giving the shape of the scene.
Soo.. after not working on this project for a while I continued with the rest of the skeleton. I have resculpted the spine, adding two missing vertebrae and trying to get the shape right: Feedback is highly appreciated! :D
I think most folks tend to gravitate to platforms like Discord now. While I prefer forums for the sake of archival and conversation continuity, they tend to get seen as antiquated especially to younger artists.