@Sunray - Thanks for the response! That advice you were given is probably the worst possible thing to tell someone and, honestly, is ridiculously common. If I had to guess, it's from wanting students to show that they learned something, that they have the relevant skills...the problem is that it just becomes noise. You end…
And the plot thickens! So here you have a screenshot of my attempt to add my roughness to the alpha channel of my metallic texture in Substance Designer. 1 is the result of publishing my substance in Unity 2 is by exporting my textures as bitmaps (TGA) and merging the roughness by hand into my metallic's alpha in photoshop…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! Great effort all around folks; there were some really polished pieces with the last Challenge! I'm a little behind in getting Challenge 46 set up - as such I'd like to get as many votes as we can in the next two days and have our selections…
http://td-u.com/tdu-summer-workshop-series/ tdu is proud to announce this August's Live, Online Workshop Series. These two-hour workshops are designed to give tdu students a direct interaction to industry professionals who are creating amazing work. The workshops will be streaming, live video sharing conversations. Each…
http://td-u.com/tdu-summer-workshop-series/ tdu is proud to announce this August's Live, Online Workshop Series. These two-hour workshops are designed to give tdu students a direct interaction to industry professionals who are creating amazing work. The workshops will be streaming, live video sharing conversations. Each…
Yeah I encounter this kind of thing often, like when I had to stop working on my reel to go to Walmart and work there for 40 plus hrs a week and then go home and find out my sister wants to jack up my rent even more and then I find out I have to dish out 200 bucks to buy new tires for my car in order for it to just start…
I've got this weird error in UDK. I made a really simple crate and I noticed that it didn't get shaded correctly in the engine. And I wanted to figure out why. This is what it looks like when I imported it into the engine. What you're seeing here is a weird shading error on a simple crate. I expected the faces of the right…
Hello again! Done some more work on this project since my last update, even doing some lighting tweaks as I wasn't fully happy with the super soft lighting of my original setup. Here are my shots so far that I want to push further and focus the detail on, based on what's in frame here. The task I put the most time into for…
[ QUOTE ] This is verry nice, you just need to make a good height map before you get it in CrazyBump(like making the hair on a face white instead of black). Directly importing the color map leads to some height errors. Anyway it is really great, will save me a lot of time, thx a lot Ryan! [/ QUOTE ] [ QUOTE ] Hi…
I'm actually guilty of not making anything worth showing today... kinekun, nice stuff! Some advice: you should improve on your colors. Start by picking random areas on photos, and try guessing the color in PS. Don't use the pickwhip, just try to get it right and inspect what color you are looking at. When you think you got…