Producer/Senior Producer (m/f) Full-time, on-site Limbic Entertainment is looking for an experienced Producer/Senior Producer (m/f) to oversee our game development efforts. As our Producer/Senior Producer (m/f), you will not only have a great passion for games in general, but also a good understanding of the challenges,…
Senior Animator (m/f) Full-time, on-site Limbic Entertainment is looking for a talented Senior Animator (m/f) for an unannounced Unreal Engine 4 project. For this position, we are seeking a person with a great passion for games and art in general, with a specific focus on everything related to animations. You will work…
VFX Artist (m/f) Full-time, on-site Limbic Entertainment is looking for a talented VFX Artist (m/f) for an unannounced Unreal Engine 4 project. For this position, we are seeking a person with a great passion for games and art in general, but also a good understanding of the technical aspects and requirements of VFX…
Layout Preview Hello everyone. We are a small group of students, who worked together to build a cool weapon for CS:GO weapon finish contest, themed in 70's and 80's sci-fi. It’s a wonderful theme and bring many memories on older gamers or 70’s and 80’s art admirers. So, first of all we would like to thank Valve and…
necromancing Seen bits of the following resources here n there but never could find the mother load. Sorry if as much is old news to some but... I have been combing the internet every so often looking fer a flouroscopy collection that was comprehensive enough to use as a general reference for joint placement research. Nice…
Update!macroScript ScaleTocategory:"_Modification"tooltip:"Scale To"buttontext:"Scale To"( local xlength local ylength local zlength local target local ratio try (destroydialog STrollout) catch() rollout STrollout "Scale To" ( local oldPanel = getCommandPanelTaskMode() group "Reference Axis" ( radiobuttons rdo_axis…
And it says something when people visiting an art forum don't visit the art section. I am a bit ashamed for admitting it, but this is definitely my case too. I think it only stresses the fact that the current text-only presentation, while appropriate for discussions really isn't so great for art showcase and critiques. As…
Hello, if you got some time, can you try this code? - Original diffuse texture extension is not important. - Diffuse texture should be 'suffixless' or have the same suffix assigned in the script. (i.e. sword.tga or 'sword_DIFF.tga' if _DIFF is the desired suffix name). - Actual files must exist in the same diffuse texture…
I really like F2P, I play a lot of games that are both "balanced" and "unbalanced" although I rarely, if ever make a purchase if the game appears to be "unbalanced." I love the idea of having hundreds, if not thousands of new games to play without having to spend a penny, and many of them are also very fun. It encourages…
Hello again, apologies for the late update, after some issues with my home PC (dem graphics cards man..) I've finally managed to spend some time on it over the weekend and the past week. First of all due to time constraints I have decided to change the purpose of the spell. It no longer CC's random enemies in an area,…