The Darksiders 2 Contest Top 15 contestants have been chosen! Here's the list of the finalists in alphabetical order, each one links to their entry page as well so you can see each of their weapons. Three from each category will go forward to the final voting on the official Facebook page later this week. We will put up…
Hey everyone, I am currently trying to build a 9mm AR15, and could really use some help! Here are some reference images for the gun: The first image is the design that I am going for, but the other images are just reference pieces. I have a ton more images, but these are the main ones that I have been using. This is what…
I've decided to focus on developing my game art portfolio this year with the hopes of landing a job in the industry. I've been focusing mostly on 3d printing for the past 2 years and while it's been fun, it isn't paying the bills anymore. So my first big project for the year is an AR-15. I want to have a lot of swapable…
Hey everyone! This looks like it will be a fun contest, so here is my entry thread. I'll post when I can, and document the process from blockout to presentation. :)
Glock-18 | Transylvania http://steamcommunity.com/sharedfiles/filedetails/?id=444864712 A spooky skin inspired by the land of mystery that is Transylvania. Bats appear in the night sky as the skin wears. Remember to VOTE YES, Favorite, and Share if you like the skin and want to see it in-game! Thank You:)
http://www.gamasutra.com/php-bin/news_index.php?story=6045 my god hey sonny nice head shot on the officer,omg is that a breast!! get my lawyer on the phone! nerf stupid people
http://www.gamasutra.com/blogs/YassineArif/20160829/280095/How_Ubisoft_Casablanca_failed_after_18_years_experience.php I didn't even realise there were any large studios in Morocco, but it's a shame it didn't work out. It also shows how you need healthy competition to push you forward, a concept most of us are familiar…
Hi Guys and girls of Polycount, I'm currently working as a member of the internal QA team over at The creative assembly. I am trying to make the jump from QA into a permanent art position. If you guys have any feedback regarding my work or my website i would love to hear it. Here is my personal site that contains the…
I looked back on my portfolio after 6 months at Splash and I feel like I can already do better than anything in there. So I started a weapon from this concept I quite liked. I'm aiming for flawless quality on this one, with Brink-like specs. So, almost done with the HP after a few evenings: (with shader materials applied)…