Hello XK9 Infinity, I'm not an expert, but I've made some character models before. It looks like you're making a next-gen character? A good concept always helps in the beginning. When you're concepting, your drawings don't have to be pretty. They just have to convey to the modeler (yourself in this case which makes things…
A good start, but there's lots of information you could get so much quicker from watching a tutorial on weapon creation for next-gen games. There's loads out there, search for "Ben Bolton", "Racer 445", "Millenia" they have a few good tutorials between them that cover all the question you have and more. Judging by that…
This position has been filled. Overview Studio Vinari is a small game developer based in Barcelona, Spain. We are currently working on a project with great potential, and are in the process of constructing a Kickstarter campaign to fund its development costs. We are aiming to launch the Kickstarter campaign in around 4-6…
Hello, Aventuresof is looking for a 3D artist preferably specializing in character modelling and topology for a small job. We require two characters to be retopolized and UV'd, and baked down to low-poly, ready for texturing and animation - we currently have the high poly Ztools and/or high poly meshes ready to go.…
We are looking for a talented and experienced Character/ Assets Modeling Artist to create mainly assets (eventually characters as well) for our online social games. This is a paid job. Common Character Assets: Shoes, Clothing, Jewelry, Accessories, etc ... + Modeling + Lighting/ Texturing + Weight painting (optional) All…
Hey everyone, Been practicing photogrametry and getting a full workflow and managed to finish my first low poly model created from scan data. The scan was created using a canon 500d and rendered in agisoft. Managed to create the final low poly model in Topogun and baked out the textures in Knald and Xnormal. ive added some…
Hi Everyone ! I'm a 3d Artist and i'm specialized in props and environments. Yesterday, I had the opportunity to exhibit my portfolio within my school to show it to some professionals. I had a discussion with one of my classmates and he told me than, instead of calling myself "a 3D Artist", I should take the title of "3D…
Hello, My name is Min Lungelow, from Demonskunk studios. My studio is preparing to kickstart a pen and paper RPG, and are intending to include 25mm scale miniatures as a stretch goal. We are looking for a skilled 3D modelers that can work on a tight budget. The subject matter includes humanoid and non-humanoid robots,…
Hello guys, I am a junior 3d artist from Moldova. Watching how active this forum is for the couple last weeks I've also decided to post some of the 3d stuff that I've been working on the past year. Please don't judge too strictly because this is my first time job as a 3d artist ever. :) I guess it's time to kick off... All…
What we need: 2 player models, for the 2 distint teams: Liberator and Defender. The skeletons should be Valve's stock, since they can easily be animated with motionmapper in the Source SDK. I can supply you with the skeletons if you need them. The polycount should be in the range 3000-4000 polies. I will supply you with…