@sacboi Yes, I thought of that just don't know how well it would work in between seams, for now I was thinking of making a blob liquid kind of mesh from a spline line into cylinder then apply a noise map displacement, at the welding points to make them look like a bad welding job. Something Like this but I have to make the…
[FONT="][FONT="]Hello polycount, the Stargate Modding Group (SGMG) is looking for reinforcements on the 3D artist side of our project called Stargate - Empire at War: Pegasus Chronicles.[/FONT] [/FONT][FONT="] [/FONT][FONT="] [/FONT] We have worked to create a game modification based on the universe of the…
https://youtu.be/FCdmsWH-evM Hey everyone! I'm excited to share a new 20-minute video where I delve into the intricacies of the Remesher modifier workflow in Blender. Whether you're a beginner or a pro, I hope you find this tutorial insightful and helpful in your 3D art journey. Enjoy and happy modeling!
Here’s some additional videos: Create Perfect Squares and Circles in MODO http://www.pixelfondue.com/blog/2016/9/21/create-perfect-squares-and-circles-in-modo Create a Woven Mesh in MODO http://www.pixelfondue.com/blog/2016/9/22/create-a-woven-mesh-and-a-microphone-mesh-in-modo Create a Microphone Mesh in MODO…
There we go! Looking good. I'd give this another pass, and try to refine some things. - Try and get the rotating tiles evenly sized and the bars on top evenly between them. - More height on those planks. & I think the center squares are also seperate wood tiles, so some depth/separation on those would also be good. Don't…
Hey all, this post will be covering my cloth, lace, and jewelry progression along with some [timelapse + tips] videos! While delving deeper into this character, I've steered into the early 20th century as a large source of my inspiration. The fashion and design of the Edwardian Era is filled with lace and flower motifs,…
Thanks guys, really glad you like my modeling. I've been thinking about the size of the gun and about Fallout's general design philosophy. I understand that the rifle might not look like the most practical, refined or wieldy weapon but I think that's always been the point of retro sci fi, plus the fact that the weapon was…
Grass? It's not worth the time and headache to make it useable. Even if you blue screen it. The diffuse coloring isn't all that complex so you aren't saving any time there. So then its the arrangement of the grass that you're trying to save and at that point you can randomly generate the same patterns pretty quickly. Hair…
He talked about asset flipping and how a lot of artists try to avoid using other people's assets or downloading free assets or even downloading the assets and modifying them. I'm kind of the same way. I feel like I have to make everything 100% myself or else I will never get a job or that it's dishonest. I'm starting to…