Couple things off the top of my head. 1. WAY too many images, especially for the small props. I would cut them all down into 1 or maybe 2 pages and show them off that way. (7 renders of a cardboard box, 7 of a dumpster, 7 of a mailbox...etc.) 2. No real breakups or organization other than the tables. This forces people to…
Pleased to hear its not just me then:) caseyjones - I did the same thing for 8 months on football superstars. I was never a tech guy and for 8 long months I had to work with the lead programmer and sort out this character customization system with him. It was very painful, but finally got it working which was good, but the…
I don't know about MTG being dead. Conflux just came out and seems to be a big improvement over recent sets. The Alara block in general(most recent) is quite a lot of fun to play on it's own and once the other blocks cycle out of standard things are gonna get shaken up pretty good. But that's just me geekin out about the…
The makers of the hit iOS (and soon Android) game, Zombie Highway, are looking for a seriously talented 3D artist for upcoming titles. With our next title we are looking to push the boundaries of what people think an indie studio can do in terms of graphics and visual style. Responsibilities/Requirements - Creating AAA…
@Wolves Thanks man ! I contacted Dylan about the small hair brush as well so I might be able to release it soon :) @leopenaranda Cheers :) More today ! @NNKD Thank you very much :) It would definitely be super interesting to have some of their top art people talk about it. From what I understand, it's all about letting out…
The combat AI of some of the enemies, combined with the combat abilities of the player, make for some of the best shooter missions I've played in a long time (this is including true FPS games in the list). A random "Most Wanted" mission for the cops had me storming an apartment building. It started out with a gunman on the…
Thanks for advice each and every one of you, much appreciated! I carefully read everything and got to think about it as there is a lot of insights and information. That is what troubles me the most. Historically I was doing more technical tasks throughout my career, which means I accumulated more technical, not creative…