The cab seems slightly large, and the "A" pillars fromthe hood (bonnet), to the roof seem a little too thick. Not here, how the roof is not flat, but slopes gradually up as it moves back from the windshield. Here's a Blueprint image showing the relative tire size compared ot the fender and the windshield. The body though…
Apparently, even though I won't get actual funds since I don't have a US bank account I can still participate and earn Amazon gift money (art books!). But if it's like 5 hours of wrist braking work for $2 probably not worth my time.
Hi My name is Jean Roux. I am available for fun and exciting work so please contact me if you're interested in my services. Currently I can only take on paying jobs my email: jeanrouxart@gmail.com more work can be viewed here: http://jeanrouxart.carbonmade.com/
No need to worry about your wires. There wont be a "wire cleanliness pop quiz". =) Besides, your wires look fine, there is never a need to "optimize" your high unless its getting in the way of modeling, and it looks like that section of the gun is essentially done, so why worry about it? To do the text you would do it…
Hey, I've been searching through some of these threads for a solution, and whilst i've found some variation of the issue i'm having trouble getting my head around the answers given. At the moment, I have a .mcr container script that look like this: /* Load .ms files */fileIn "fn01_backfaceToggle.ms"fileIn…
I want to use a slider to change the diffuse color of an object. I see that when I change the object to a poly and assign it a material I can get to the Diffuse color, but I can't figure out how to program the slider to run through a range of color... I'm thinking I need to connect Hue to the slider, but it would need to…
Hey there! We are looking to expand our UI department to here as 2013 is already off to a better start than we could have predicted. Ideally we are looking for someone with experience creating GUI's for UE3 and/or Unity using Scaleform and/or nGui. Although if you are strictly a UI designer we would still be interesting.…
I have a feature suggestion for Marmoset Viewer. I would like to upload my viewer file to Art Station, but at 4k the file size is over the limit. Enough fine detail is lost at 2k that I'd rather not post the work at that resolution. I'm not sure if you're already doing this under the hood, but it would be great to put the…
I am looking for a character rigger who can do a complete maya based character rig for two characters including facial rigging on both. They should have stretchy limbs and be set up with both ik and fk on arms and legs. One character is a biped human girl and the other is a quadruped small dog. I am open to amount of time…