http://www.alecrivers.com/realmatter/ If I remember correctly, this system is based on voxels. (They have animation with a soft body overlay, i believe) If they can somehow get this going in doom 4, i imagine the gore will be very entertaining.
oh hell yes. man it looks as if they are not poseable at all. that's a good thing imo. cannot wait for these to some out. Hell the SOTA toys line of WoW figs lloked good too, but I missed out on them :/
I was telling my SO about this cool song about In your eyes and such, wishing I could hear it, went to get a soda and it was on the 500 song countdowns right when I started my car. Wow!
[ QUOTE ] Jesus H Christ on a motorbike...... [/ QUOTE ] I'd like to vote this as "Best Quote of the Thread" as well as "Quote Most Likely To Make Me Spray Soda and/or Beer Out My Nose" Thank you, carry on.
SO I am doing this small level and a perfectly normal mesh appears broken in UDK. I am using the unreal actor X static mesh exporter. In Maya displaying soft and hard edges. In UDK with some faces missing. Any thoughts on why is this happening?
Hi there, In max I like to use flatten by smoothing group for unwrapping hardsurface models. In a nut shell. It's like telling Maya to split the UV's into UV-shells based on hard / soft edge. Does maya 2017 have this function? Can someone shed some light on this matter?
Clean looking geo, well done :smiley: His midriff looks a bit weird, doesnt read as soft enough to bend to me. I think you can get a lot of effect out of slightly tweaking the material
Hey polycounters! I’m currently working on a Zbrush script to speed up my pipeline to Substance, but ran into an anomaly I can’t wrap my head around. Chances are this is a no-brainer, since I’m completely new to Zscript and not the biggest scripter in the first place. So please DO state the obvious. The script is supposed…
[ QUOTE ] oh the reference keeps coming! Watch th e 2nd video, January 31, 2007 : Video of the Month #12 RvR Battle http://www.warhammeronline.com/english/media/video/ Just past the halfway point you'll see the area for a brief moment, but don't worry, it comes back a LOT. Also, there's a good shot showing EXACTLY those…
How do even find out who the moderators are? the only one I know of is Jessie Sosa, but I don't know how to look for individual people on here. and whats an internet dollar? O_o