The Courtyard – An Enlighten Lighting Contest Harness the power of Enlighten in Unity 5 and use your creative spark to dazzle us with an emotional journey conveyed through light! Be it inspiring, romantic, eerie, apocalyptic or dramatic, express your brilliance and show us what you can do with the power of light. Light is…
Visit Our Website • Like Us On Facebook • Follow Us On Twitter • Subscribe On YouTube What is Legends of the Brawl? * 4 player co-op action & platforming mayhem set in the early 1900s * Brawl as historical badasses including Teddy Roosevelt, Nikola Tesla, Lizzie Borden, HP Lovecraft, and many more! * Super Mario 3D…
Been a while since i posted anything around these parts.. Ive been working in for a few years as an environment artist. Somewhere along the way of working tirelessly for other peoples games most of us forget why we even got in the industry. For me it was pretty simple, i had dreams of making big *** swords and power ups…
I think unless you have the the same mesh shape/resolution, you will always have this facetted pattern, it will just get smaller/ less noticeable as the lowpolys shape nears the one of the highpoly. When I bake heightmaps, it's mostly baking down tiling highpoly geometry to a plane, can't say much about object-specific…
I've been following your thread for a while and its been great to see your progress. It's looking great. Some minor things that came to mind: the lower eye lids are looking a bit thin. The transition between the lower lid to the cheek, as well as the area under the lower lip to the chin should be softened. The texture for…
His lower arms look a tad thin when going to the hands. I think the knees still need one more loop if it should ever be animated ;) Comparing upper and lower body you went a tad to far on the lower but have room on the upper part, imo. Esepcially the head (the sides of it) weighs in quite heavy. I don't know if you could…
Day 98 of #360daysofart 🔵 I corrected the topology of my deodorant model. 🔵 Because of the unstable power supply, I watched several videos on UV mapping (CG Infinite, Darrin Lile, etc.). 🔵 I worked on the UV map of my deodorant model.
the thing with reconstruct is, there is always a few solutions something could be reconstructed, the more power of two the mesh is constructed, the more options there are. and there are times when reconstruct just hard fails. Ring like shapes are often wrong for instance. its annoying as hell. Blender for instance lets you…
https://www.youtube.com/watch?v=SFHC9ZXAfgk&list=UU3VgWHmPhhWbe1ZGRyubrTw Product Title: Valiance Online Product Overview: Valiance Online is a sci-fi/cyberpunk, super-powered MMORPG inspired by the MMORPG City of Heroes. Valiance Online takes place in the year 2093, an era in which technology has become a primary weapon…
Sorry, gonna add a bit to the "bony joints" idea.. Think bony protrusions/attachments. Surface markings where the bone shows through. Thigh (influences knee joint/patella - front side) Twist (influences upper part of thigh) Twist 1 (influences lower part of thigh) Calve (influences tibia more than fibia at ankle) Twist…