Created an environment based off of a referenced drawn by Anya Jo Elvidge! Follow this link to her website: http://anyatheartist.com/ This was most definitely a challenge with many moving parts, but I had so much fun adding my own spin to it!
Hey Yall Dayana here , I’m a passionate 3D Character Artist with three years of experience in 3D Modelling and Texturing for Games. I specialize stylized art using Zbrush, Blender, Substance Painter and Unreal Engine. I've worked on a few small indie projects as an illustrator or as a character/prop artist.
Calling all Character Artists across the globe, I came across this live talk and thought I would share the love. Del Walker is giving a live talk on Tuesday 26 November, 17:00 - 18:00 GMT. Del is a seasoned Principal Character Artist with 14 years in the games industry, known for his work on The Last of Us Part II…
Hi there! I’m Mario like Super Mario. I’m passionate about 3D art and am an Environment artist and Lead Instructor at M3DS Academy, where we help aspiring artists learn everything they need to know to start working as 3D Artists. It’s great to meet you! Out of curiosity, have you learned 3D before? Or are you just starting…
Code Name: Monster Slayer, Relative to Darkness is a game based on objectives, vendettas and intel to garner power and upgrades. Objectives, vendettas and intel decide the progression of maps in the campaign of five on five first person action. The game's ambience is that of an homage to the horror movie genres of American…
Im completely stuck. I am not able to use zbrush currently. It was working fine and now it just started doing this. I am able to open zbrush and I can load something from the lightbox menu and everything is fine. All buttons are white and active. The SECOND I pan the camera or try to load a subtool or do anything, all of…
I have been working on a brick wall material in Substance Designer. I'm very new to Designer and this is the first material I'm trying to make by myself without the help of too many online tutorials. I've added an image of the material I've made so far and the reference quality I'm trying to reach. I'd love to get some…