Why you don't let me finish editing my post >:O. Well I'll just give you an example of how far I got by going to an art school for 2 years. http://faltzer2142.deviantart.com/art/Lyla-291739230?q=gallery%3Afaltzer2142%2F38323640&qo=1 Horrible right :) . And this is how much I progress in 3 months by watching online…
Animation Master 79.99 for one year, or 299.99 to buy. http://www.hash.com/ Examples: http://www.youtube.com/hashinc2007 Blender 2.49 Free http://www.blender.org/ A few years ago I was really looking forward to Reflex. But it doesn't seem to be going anywhere. http://www.digitalfish.com/products/animators/ As a…
Hey Hayden the model turned really good. Design reminds me of the halo battle rifle. If you get any time to come back to this add in some edge wear. Even just the slightest bit. The grunge seems sort of just tossed on which is sort ok if you're going for that really worn look but the rouhness just doesnt seem to have…
I recommend you inspect some existing 3d models of rifles matching your standard (e.g. search "rifle" on sketchfab, check UVs). Unlike in your example, you will find that on several rifles the UVs of the stock consist of 2 islands with the seams running vertically along the gun. UV islands shape represent shape of the mesh…
This is an example of a spot that has a black outline from certain angles when baked in marmoset, with transparency on to see the difference between low and high poly. For example, I have been trying to fix it by manually making the top edge closer to the high poly.
poopipe From what I see in the node Designer just makes copies scaled down images till 2x2 pix where it perform roughly same and upscale back . Instead of doing blur or Sobel like . But it's extremely hard to read and figure out form their math nodes really as if they specifically tried to make it cryptic vs Blender for…
There’s a lot of advice that a portfolio should only showcase your very best work. But what happens if your best work isn’t directly relevant to the role you’re aiming for? For example, let’s say you’re applying for a position in 3D architectural visualization. Your strongest 3D model is actually a highly detailed car,…
Hello all, it's been ages since I've been on this forum! This may seem kind of convoluted, but I will try my best to explain my question. I am looking to blend two height materials to displace geometry on a mesh using the vertex painting. I have seen examples on the forum that show how to create material blending using OSL…
Thanks okidoki I need something like in your last google image search example. 2-s decals laying next to each other. Using particle paint shader is a nice idea actually but I am afraid it may require to recreate the whole game physics in Blender with dozens of cars . Probably would be easier to ask our programmers . So far…
Cool idea for a portfolio piece, and you’re smart to worry about shots this early – the island itself can be great, but if the cameras are weak, all that work gets lost. A few concrete things you can try: * Pick one main story angle. For example: “approaching the hostile shore”. Place the camera low on the waterline,…