EricV: Well, my main point wasn't that he didn't need to model all the buttons, but that because he had modelled all this tiny detail, it seems pretty weird that he wouldn't spend a couple hundred more on making the biggest and most obvious parts look better. Obviously it all depends on how and where in the game this will…
angry birds was a facetious mention but minecraft is absolutely one of those games. there's actual serious player agency in that game and as a result, stepping into someone's saved world or whatever is a totally unique experience which has been shaped by that person's actual identity. that's not to say every game should be…
Well the system should remain but I believe if you want to play with friends then you should be able to just find them in your PS3/360 list and click join their game. It should also not force players to have to be in soul form. I believe they are doing just that. Have you noticed the player who is glowing white? We know…
thanks for the feedback guys :D , ermm i want it to be explorable, or just a small area where the player and just walk around, and i know how you mean about the landscape, i really struggled getting something i liked and i know its far from correct. the problem is this environment needs to be ready by the 24th, so i don't…
When I first brought in my cat, the thing was a wreck and was basically a piece of junk that barely did anything. So, I cleaned all the gunk off of it from years of lack of care and recently modded my cat to double as a keyboard stand the next step I have planned to pimp it is to place a DVD player and widescreen TV into…
There is ultimately no "create art" button, but that doesn't mean things can't be made easier. Here are a couple of ideas: Isn't it about time that an online deathmatch game had a built in "create your player" option (like an MMORPG, or Oblivion)? How about a lego-like player creation system that lets you snap custom…
I am Alexander Jaffe. Currently working on Game Art Animation Degree at Lynn University. This project is based off of a concept art i found on Artstation by the 2D artist Sylvain Sarrailh. I am creating a game level that i would like to call the Orion temple Hub, this hub is the in-game equivalent of a player home base or…
I'm not too great at introductions for this kind of stuff, so I'm just going to jump right into it. My idea for this level is a smallish (2-6 players) deathmatch map, set inside an air pocket inside of a glacier. A big fissure at the top lets in light and some melting water and all that, while the players fight all along…
I've been trying to create a level using UDK where the player would destroy parts of the environnement to progress. One of my ideas was to create a destructible pillar that would create a bridge once its base is destroyed. I therefore created a fracture object, but it appears that once destroyed, the player passes right…
For our final year uni project, two of us are making a game demo! In a world where the idea of the stars has fallen into legend, two sisters find a mysterious tower in order to find the missing constellations and liberate them. In this two player game, you have to solve puzzles in order to scale the tower, rescuing…