most game model formats are "open" ie some people found ways to decode them, just look at how much milkshape can import and export. so there is no real way to lock them however my opinion on all this copyright stuff is, that what makes you and your work valuable is the fact that you can produce that work, and that the…
Hahaha, first 3d Model (by myself, I was doing shit/editing with milkshape before this however). Skinned before the model was UV mapped (I was confused). Still quite proud of him. As you can see dated 7/7/01 making me 13. My first skin (none edited, again I was editing before with The Sims) and again, skinned before the…
Any site admins/mods around that can help me out? Can't find a way to reach out to anybody directly, and have an issue with a very old job posting that was listed here in 2016 that needs removed.
The early years: This always makes me feel like an asshole because I'm an idiot, in Elementary school myself and several classmates were pulled aside in the morning to interact what they called the"gifted program" which had all the top students and me. I throw myself under the bus here because a lot these kids were top…
Hi all, Thanks for the comments. I'll try to answer everyone's questions: Yes the lighting is very flat. This is going to be in-game so I'm not going to waste time lighting it in max. I plan to rough the materials up a bit with some overlays for moss etc. Right now the entire cabin is built from one log material so if I…
These look like something that could be done easily in Marvelous Designer. Early versions (up to around version 5 or so) were strictly focused on simulating patterns drafted in 2D onto 3D forms, but more features got later introduced allowing to easily cut in more seams directly on the simulated cloth, as well as…
Tripwire Interactive is looking for highly talented and dedicated individuals to join the Tripwire Interactive family. Developer of the critically acclaimed Red Orchestra and the recent hit Killing Floor, Tripwire has a history of developing some of the most popular PC multiplayer games in the world. Poised to surpass this…
Hello guys! Let me start off by saying I am a total freaking noob when it comes to this area, Im a bit out of my element, but what I am doing is making a huge mod overhaul for a video game called Total war: Shogun2. This requires me to change to the map from japan to china. After a tedious process i have got this to work…
What about when you sneeze or roll your office chair a fraction of a mm? Also, you're a mad lad for doing this. Absolute Mad, Lad. How's the ergo arm you purchased working out for you @ga@GarageBay9 (if you've received and field tested it)? Has it saved you any space? Have the clips that hold the tablet hindered your…
You'll find plenty or ressources about baking curvature maps from high to low, as this is one of the very essential passes used for texturing and pretty much every baker supports it. There are also ways to such data directly from a normal map (since in many cases it contains all the needed slope information), either with…