Hmmm, isn't that what you'd want to work with as a character artist? Developing a character like a composition instead of managing polygons, UVs and juggling a myriad of tools. That being said if this is coming from Epic then you just know it's going to be heavy: looking good but killing the frame rate if used at those…
Hi there: Apologies, was a bit distracted so forgot to add these workflow samples earlier, both cover pretty much everything from scratch although I'd imagine you're nearly done with this piece anyway, however in my opinion a ton of insight which will come in handy for future reference if another hard surface project is…
Do you perhaps live in Germany, if so you need to write a more angry mail and demand that they return your card to you. Sadly you cant count on the retailers and you have to do a RMA request with the manufacturer. I bought a 780Ti in 2014 from a Dutch retailer, card broke after a year so I requested a RMA on the…
Hello! Thanks for reaching out. Nice viking house and props! The film is called FIRSTS and is about 2 lovable robots going on a first date. I'm hoping to shoot it later this year. If you did decide to come aboard, I think you might be really awesome at helping to flush out the opening shot (pictured above). Signs, maybe a…
lol @ the paper bag You do already have a pretty solid 2d foundation. I suggest you approach 3d modeling in the same way. Block it out, then refine it. Here's some tutorial type images I made a couple years ago (2 are gifs). They pretty well illustrate what I'm talking about - the models in them are very low-poly. That's…
punkie103: All weapons have a durability and a deterioration rate and can beak however it isn't really clear to the player yet when it happens yet. The UI will have a durability meter for each equipped weapon and a clear indication when a weapon breaks. This is to force players to change their weapons quite often, I'm not…
Got a door up and running. Design is based off the "Gates of Paradise" Doors on the Baptistry of Saint John. Some of the inner details are based on another door on the same building and of course I added some GoW details and my own thoughts of a door handle. I like the state its in now and depending on some inspiration…
Why didn't I sign up for this course? Currently on my second year of a computer science degree and have been screwed in all the creative aspects of the course. Should have went with you guys... Ah well, from what i've seen being produced, I'll send anyone asking for a course to you guys. Offsite learning is a tricky…
Hey Paul, Im looking it over partially. Im interested in something I cant seem to find on the site.. How Long? Meaning what type of commitment is required and are there shortcuts or more direct routes? In specific, I was seeking a one year intensive program that focused on modeling and texturing. Not a school that enforces…
[ QUOTE ] I hate my job, I get paid nicely to surf the net and idle in irc. I'd rather actually be getting paid to do art and actually working. Thinking about quiting sometimes just so I can put myself behind the 8ball and do something, but the money keeps me sitting here day after day. [/ QUOTE ] Wow... its like I wrote…