Posting this thread so we can get some Polycounters together for the "unofficial" launch of Path of Exile. Characters won't be wiped during this even after official release so it should be a pretty good time. They've added a 3rd act for this . If you don't know anything about Path of Exile, in my opinion it's basically…
Hey everyone, Been a while since I've posted here, but when we want the best game artists it always seems that Polycount produces these, like... tasty fruit on a gnarly old tree. Or something. Anyway, Splash Damage recently shipped Gears of War: Ultimate Edition with The Coalition this year (you can see the GOW:UE art dump…
I've been developing a strategy/simulation game using the Unity3D engine for a while now. I had a friend lined up to do the graphic component but, due to familial complications, he is no longer able to help me with this project. That being said, I require assistance with this project as soon as possible to ensure that it…
Hey Guys, Currently I'm in the process of creating a few Caribbean type islands in Unity. I can't seem to understand their process of vertex normal for distant foliage. Here are some of the islands I've made: They don't look too bad. Now let's look at Black Flag's islands: I've had a look at the way they laid out the…
Typically the answer to this questions goes something like this. Think of an hourly rate, figure out how long it will take to do the job, give yourself some padding and breathing room and submit that figure to them. Don't forget to calculate changes and rework and get the number of corrections and changes in writing…
Thanks again Eric. You're probably right that the back of the headstock is too clean for the rest of it. I think I didn't prioritize it since it's the back. Consistency can be the sort of thing to need pointed out. I imagined this as being cleaned off regularly and still in use. The paint chips and the oxidation on the…
I seriously doubt he was trying to screw you, typically if you cancel a subscription on the day it ends you don't get charged the next month. If you're chatting online you are probably dealing with someone who speaks English as a second language and is communicating through hot-keys that spit out prescripted dialogue. So…
A team of me and a few people have started work on our game. ( I know you have probably heard this 1000 times ) I, myself, am an artist. Problem is that I have too much on my plate at this point to design the game and do all of the art as well. I am looking for a few talented people and your art style fits exactly what we…
some great information here :) I think that in the new MODO you can create entire levels and export it directly into Unreal/Unity. I haven't tried this yet but I am going to once I figure out the fastest way to get collisions/lightmaps to export into UE4 from MODO. Regarding level design I have seen 2 popular methods: 1 is…
Negev: I think most people are referring to the Free to Pay games that put up money walls everywhere you go. I don't think anyone has a problem with TF2 being free. I think Apple is definitely trying to push that agenda in the App Store since they have to pay for unauthorized IAP purchases in games. Like everyone else, I…