What will help with your texturing skills directly is if you learned how to paint. Fine Arts Foundations can bleed a skill level up into almost everything you do artistically. Even cubists like Picasso did traditional paintings early in their career.
New project. I have decided to start this project to improve on my skills and refine my work. I am still in the blocking phase of my model.Below are the references
Likeness is like another level of knowledge and skill in terms of sculpting faces. You are not really capable of doing likeness if you don't know the underlying structure of the face(muscle, fat, skull). I'd suggest sculpting a skull and muscles of the face, keep your mesh pretty low poly to the point of getting the base…
I have a question regarding skills that you need in concept art. Can you help me with arranging those points according to importance/after what you should learn first? What is a bonus but not required? Which point is good accumulate knowledge? I have organized these points after three categories, those are just for…
A little something to keep me occupied and to brush up on my character skills. I don't want to only be known as an environment guy :P. Probably going to make same alpha'd sunglasses or something for him to use up that extra uv space. Crits are welcome.
Hello polycounters; I made a portfolio critique thread last year, as I had been trying to get my first concept art job for 5 years. Today marks 6 years of me trying everything I can to finally break in, and have finally given up hope. I'm in somewhat of a dilemma, as my last 4 years worth of resume experience have been in…
Hello, I'm new to polycount, so hello :) Im planning on toning and improving my texturing skills, and was wondering if any of you kind fellows have an Unwrapped and preferably baked models laying around :) If you could email me some (tombernert@gmail.com) i would be extremely grateful. Of course it goes without saying that…
The reason I ask this is because I know how to use all the software and what not but my drawing skill are not that strong no matter how much I practice. Now is is possible to be a character artist without this?
Hi, I wanted to push my skills in texturing and I wanted to know how her dress could get improved? my main goal is to put as much details into the dress as I can (which is not much yet as you can see) shameless question; are there some workarounds for creating Textures of detailed Clothes?
This is a fan art work of the Skill Points from Darksiders II. Concept art by Avery Coleman: http://averycolemanart.blogspot.com/2012/10/darksiders-2-concept-art-super-dump.html model Concept art by Avery Coleman: