Hey guys, We (two of us) decided to create a little game in half a day. this is what we made of it! We started with a silly idea and created a prototype for that. We eleborated on that prototype while brainstorming, adding and tweaking stuff. I was responsible for the visual part of the game and dion did all the techy…
katzeimsack: That's great man! Look's like someone needs to lay off the brains. Anyways, I've been watching these forums and all the insane work being posted for a while and figured now's a good a time as any to get in on the fun. Here's a thing I'm calling finished. I wanted to try doing hard-surface modelling in zbrush…
I finished up an environment challenge at World of Level Design. I finished late so I won't be in the judging but I wanted to finish to see it through. This was done in UDK using all original assets and took about 2 weeks of spare time at home to get it done: Also make a video for the submission :…
These guys need to be in a pikmin styled commando game. Yeah the engine block on the back of the S.A.F.S. has a hard join currently, I was looking to add a weld along the edge just because welds are fun to do but after looking at a ton of ref decided not to add it since generally it is treated as a seperate servicable…
Hi everyone, this is my first attempt to make a female torso, and i think my first 'real' attempt to actually make a person per-se. You see im a hard surface modler mainly, ships guns etc, and i wanted to make some armor for fun. One thing led to another and i ended up modeling the torso but no armor yet. Pre-subdivision…
af3d: She's looking kinda cool ! One thing that stands out to me though are the legs simplicity compared to the feet and the hand. I think she could do with some more details in that area, maybe some more elements that complements her upper body ? future-fiction: Awesome ! Can't wait to see where you'll be taking her !…
sltrOlsson, nice, I think a Beetle is something everyone has to model at least once in their life :) This model is for a film I'm contributing to (www.stinaandthewolf.com), the idea is to model a wrecked/abandoned Beetle, so I will destroy and deform this model once it's done! the fun part! This is the look I'll be aiming…
Absolutely bitching work as usual guys! SveinY: Loving the demon dood, although his lats are really weird! You may want to go over those again. culturedbum: Cool, although the purple on his head tends to bleed a bit visually speaking with his eye, and the visual noise with the black speckles is a bit too much imho. Wester:…
sauron i would really look into unwrapping stuff horizontal or in 90 degree turns. everythign is projected under and angle now and painting like that isnt much fun. the pixels gained from having it twisted vs working propperly and straight projection is not worth it in most cases. looking good though nice joshua :D I like…
Future-Fiction : she turned out awesome mate:) Mrskullface : very nice love how you sculpted teeth crazyfool : great start,looking forward to see the progress Been playin' with some old low poly model,only diffuse 1024x1024 texture,took me a while since i was working whenever i could catch some free time,quite happy how he…