We have just started to add support for effects as economy items and support for them in general on existing items. There are a number of additional things we'd like to add to this basic level of effect customization for items in addition to full blown effect authoring as time goes on. This should ramp up quickly, but…
LOOOONG POOOOST INCOOOOOMIIIIIIIIIIING! Hello there polycounters! Long time lurker, infrequent poster here. I've just recently started to model my first workshop-ready model; in fact, it's almost finished! I've been going off and on it for a while but recent circumstances (job layoff incoming in 2 and some months) have…
Thanks Tvidotto, but I almost tried out every tutorial ou there. I do use the .qc files which I decompiled with the studiocompiler, that's also how I got the model. But I was wrong about one thing if I tried to use the EP1 from the source sdk path i got the error that GUISTudioMDL couldn't find the gameconfig, after…