I hadn't seen this posted here yet, so forgive me if this thread is a duplicate. Just found a neat post on slipgatecentral's livejournal regarding a writeup on a gdc '10 environment art workshop by Anton Lavrushkina. It's in Russian, so use Chrome to do the translating if you don't speak it ^_^. Creating a World in 7 Days
Hello, I'm working on my first environment project. I decided to do a photo taken by Jan Bommes. I chose to do this photo because I thought it was simple to model, but here is what I have done so far and I'm looking for critiques and feedback's. https://www.flickr.com/photos/arcanum75/13493452065/
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hi All, Today i started a Environment Concept (First Time) so, there are lots of perspective problems but still i am drawing to paint everything whatever coming in my mind. After completing it I'll model and texture it. Here it is.... WIP Hope you like it. I want some feedback on it form you guys plz help me to improve my…
This is the setting for a gritty, urban environment - a ruthless playground for criminals and low-lives. The total scene comes to just over 77,500 triangles. This is currently the main piece in my portfolio, but having seen some of the work from recent graduates, I think I've got a long way to go, before landing my first…
I've started a new coffeehouse / chalet environment in Unreal with a retrofuturist/funky vibe. Some materials are placeholder, and I am still experimenting with lighting - currently using dynamic, but I may change to using static. I hope to be able to finish the scene with a relatively small amount of props.
Hey guys, I started a wild west environment earlier in the week and I'm to texturing my props and buildings right now. I'm just wondering how it's looking at this point. Here's what I managed to get fully textured sofar. Feedback greatly appreciated! More to follow.