Hi. I have problem with Link Constraint in 3ds Max. In pictures you can see that Left Hand linked to world and magazine is linked to a gun after world linking. But, when I am moving a hand while animating the mag starts to moving with hand too. Is there any solution of that? P.S. I am using 3ds Max 2014.
getting the figure done before i add armour and stuffs. thing is though, i can't get the hands right :S i can NEVER get hands right. does anyone have any good sites/tutorials on how to sculpt a good set of hands? any other crits on the body are appreciated as always.
Hi I am working on biped rigs in 3dsmax and have a struggle with their keyframes I have a Bip01 L Hand with many keyframes See the hands in this video https://youtu.be/psYC3x2kLJc?t=960 I want to delete the translation on the hands but deleting the keyframes also deletes the animation on the fingers Wich I would like to…