Made 3 days ago : zoning out in krita this happen thought might as well see what people can do with a "loaned conceptual design", credit is required thanks have fun. "Fixed:" If you do not know the show its the jetsons rosie robot and the samurai pizza cats show , both americanized version & the asn one. Off memory no…
Small update, began improving the greenery, adding vines on the arches (still need to break the repetition on those one), adding palm trees in pots and reworking a bit the side arches next to the statue. Working on the texture of the pots, though since my lighting is quite dark, it does not come out right as of now. Not…
Hey there, those are pretty good materials. I find right now that the lighting looks flat. It's hard to tell what's what. You need some different points of interest. Maybe have a neon sign or two, street lights... Vary the types of light in the area, a night scene doesn't have to be pitch black. Something like this. (It's…
Well, its all about context right...and you're limited by texture space. Maybe give it some spec or if there is already dial it up a bit. Also, its looking kinda flat... as in theres light coming from everywhere. I think it would look better with a defined light source and maybe a couple dim fill lights just so you get a…
Sharvo: Those are some good ideas! My original goal was to follow the concept, but it does lack a story within the environment. The character adds to it, but the environment itself was pretty bland. I decided to just go with a derelict warehouse that's overgrown, with a slight hint at a past homeless occupancy(as told by…
you have a great design there. really nice work. you have a really cool design with the collapseable stock in the back. while used for a game it wouldn't be visable while in first person, it would be noticable that the but of the stock is too small if visable on the ground or in another players hands. the back stock design…
I'm in archviz right now - but I gotta say I've never been part of the games industry. The job market didn't look all that good here when I had finished studying so I went for visulization. The main differences to game asset creation include: - noone gives a chicken about your models (as long as the rendering looks good) -…
My turn, "Kills men by the hundreds. And if HE were here, he'd consume the English with fireballs from his eyes, and bolts of lightning from his arse."
Hey there! I'll second (or maybe third?) what everyone else has said. I definitely think looking at some references for the time period and location you are looking to emulate will help, as well as playing around with your lighting and color composition since the brown on brown is making everything blend together, when…
Alrighty, I added the highlights to Ahri and cooled down the skin with neutral/grayish greens in the shadows. I wanted to keep her skin very light even in the shadows so it kind of glows. She's starting to look as sexy as intended:poly136:. I took my reference pictures and placed the figures I wanted in the image and…