And you also have to consider that trying to solve some problem within the games industry such as abusive crunch is like solving one expression in an equation that is 1000x larger. Things can certainly improve but there is a threshold -- the part cannot exceed the whole. So if the whole is fundamentally wrong, what can you…
Hey Guys. Crash Bandicoot was the first game I played back on the PS1. It feels great to come full circle and make a game version of the crate smashing bandicoot in Unreal Engine myself. This more mature, gold toothed, wild version is inspired by a drawing by the incredibly talented artist, Koteri Ink. This is a link to…
No actual visual concepts, but it does have a concept for what it is and what it's supposed to do. In a nutshell it's a siege defense weapon for destroying very large, slow moving automations. - In this universe the planet is full of a gaseous element that can store both power and information, and the inhabitants use it…
Thanks for taking the time to respond! It definitely helped. The starting salary was definitely something I was worried about- it did say the median salary was around $70,000 but it also showed that it dropped to as low as $30,000. Would you happen to know what's the most common case?
GPU baker is pretty limited ,by VRAM amount I guess. CPU one would just do something forever with 300mil mesh and you never know have it hanged already or not. Substance Designer one just hangs and disappears from your screen on super heavy meshes. Not really like too hi res something. if you have repeating details better…
Hi, thanks! For MD.. I find on small minis it is too fine and realistic. On those small ones (28 - 70mm) you tend to have to really accentuate details, push the big ones, loose the rest and then stylise in some way. Its good to have a few clear details for the collectors to paint well. Big shapes, not alot of noisy stuff.…
Here are some repeatable textures originals sculpted pieces in Zbrush then decided to make the in to textures. Also decided to start selling on the asset stores. Currently these are available in unity asset store. I also have a free pack available too. https://assetstore.unity.com/publishers/7034