Hi! Other things I would note: * Some elements like the tree trunks and the beams of the house are very straight. Add some width to bottoms, like weight is resting on elements and to ground them. Add some variation to straight lines. Bend horizontal beams as if they had to carry weight. * Pay closer attention to…
Hello. Does anyone know how to get the value of parameter in the Designer in the function of one parameter? For example, in Splatter Circular create a function for Pattern Amount, and in it get the value from Radius?
Hi! I'm needing a tech artist to help flesh out my VR game. The game has a ~tech demo and I'm needing to spend my time on polishing the VR experience and would like to get a skilled artist to create various character skeletal meshes (plenty more 3D work/employment available if we mesh well, pun intended) in a way that…
Hello. I am looking to hire someone for a skybox I want to recreate in a higher-resolution form. This skybox was used in Deathmatch Classic, a Half-Life mod, and is the one you can see below: I have obtained the original source photos, and I tried my best to piece together the original skybox, but I am not a professional…