Hi Polycount, We're a small team of professionals working nights and weekends on making a 3D modeling software, we need your help! We'd love to speed up the development but for that we need to understand the market better. Who's using 3D modeling software? For what? What is important to them? This is where you come in. We…
It is a bit of a tangent from 3d / games design world I'll admit. But people give great feedback around here. I'd love to do some kind of flash game utilizing images like this though. I could separate the different layers of that cell image and have them increase size at accelerating rates, giving the image of traveling…
Well, I tried an exploded bake this morning and to be honest, the results aren't any better. It eliminated the errors from the dish being to close to the upper section, but gave me other errors instead. The face of the enemy: So I guess I'm baking it incorrectly, or less than optimally anyways, and that my low-poly…
Capitol Hill or Belltown? What a parking nightmare. The East Side is perfectly fine, (silly oXY) usually on Fridays some of my coworkers goto Danny's pub in Kirkland. Otherwise Magnolia has this Irish Pub/Eatery that's open until 2am (a relaxed atmosphere, unless you guys like a place that you need to yell in) that…
Yes, the main learning experience would be not to fall under the idea that third party plug-ins can solve a big portion of the code and you can rely half of your game on that. It usually ends in a time sink of patch fixes, updates, and dependencies hell. I think is better to try to code everything yourself and the only…
I need help on this one ASAP. I've been working on a painter project for over a week now and there was a power outage at my work. Its giving me the error "cannot load this project with this software version: Cannot decode data" Has anybody figured out how to recover from this yet? This is a big deal to lose this much work…
I'd like some help from the community, if you have a minute! Could you bake normal maps from these models in the software you're familiar with? * 3ds Max [done] * Maya * Blender * Substance [done] * Toolbag * 3D-Coat * Cinema 4D * Houdini * Modo * Xnormal [done] * Knald * (others?) The intent is to show the baked result in…
Hey BestArt well done on finishing your character! Some stuff that might help: in this case the amputation doesn't help. It doesn't help the narrative of the character. The render at the top is pretty flat. There is no drama and it isn't very interesting to look at. The bottom render has some real potential except it has…
Hello, welcome to the journey :) You might use this workflow for something like sidewalks, but for anything that needs to feel more natural and 'off-grid' you will have a lot of problems, not least is the normal map issue you've run into. A typical workflow would involve simple meshes or even just planes that are…
[ QUOTE ] Now he's probably thinking " should i go Mac or Pc ? " and wether or not should he post this question here or in the Pimping and previews section of this board. [/ QUOTE ] hehe, true [ QUOTE ] I'm pretty sure that stickies are on by default actually. I'd go and check but I don't have XSI on this PC, maybe one of…