https://www.kickstarter.com/projects/krita/krita-2016-lets-make-text-and-vector-art-awesome Go down and wtach the video, you can do some pretty solid things with it. I've tried it myself (it's free btw). But the best alternative for now might be Blender and the grease pencil:…
Hi everybody. I'm here to share my summer project, which is to create two characters and an environment for a short animation which I will be assembling late this summer and during the autumn. Of the four monthly projects composing the grand project, I am now nearly two weeks into this, and I wish I had brought it here a…
It's 2019 now. Though Maya has integrated Softimage's polygon reduction algorithm since 2014, it seems that the algorithm doesn't get revised. Is there any chance to know what algorithms were using for Softimage's polygon reduction? Is it published in a paper? When did it be implemented?
well, you always can edit the post but not delete new about the blend shapes, the problem was maya 2013... on 2012 it WORKED!!!! Your tutorial helped a lot! i cant believe after amost a week trying that it finally worked, huge thanks sir!
Seemed weird to me that they used the same concepts they did last year. The 2013 internships look exactly like the 2012 so they may have just reposted everything not realizing they didn't need env artists. No way I can know for sure though.
SMASHOUT: ARENA - Keyframe Animation Reel 2019 My Animation reel: https://vimeo.com/349306987 Hi guys, I'm Wilhem Durand, I'm a Junior 3D animator. This is my final school project, at New3dge (Paris) I was in charge of the whole animation process : Skinning/Rigging, Characters animation, Character Integration in Unreal…
Oh whoa, yeah, I think I started mine back in 2014, but I had an account back in 2007? I think? or 2010? I just remember getting my portfolio destroyed back then. I couldn't think of a good username to keep.
The last work of 2012! It's been a good year, learnt a ton as far as art and 3D is concerned. Got a great deal of freelance work, done well in university, met some great new people (polycounters too!). I hope 2013 is going to be as awesome.
wow thanks that example file is neat, exactly what i was looking for :D and also, im using max 2011 and i beleive massFX was only in 2012.. so no i dont have that (yet) is it possible to achieve rotation on multiple axes with these hinge things?
ya and the hotkey system has only gotten worse with this version 2010. Its great that now viewport controls work on UV selections but so many other hotkeys don't work as a trade off. Hoping they fix it in 2011 but likely they think it is working as designed.