I was using unreal back when it was version 2.0. Sockets existed in the engine back then. And the base skeleton didn't look like this. It had no twist bones - for example.
Hey everyone! Welcome to the 92nd edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…