Hi polycount,
In max you have a feature that allows you to quickly create procedural patterns. Called
generate procedural topology.
(Polyboost / Graphite tools : generate procedural topology) Does maya have this feature if so where is it located?
If maya doesn't have this feature, is there a script that can automate the process for me?
Thanks for the time.
![Image: http://help.autodesk.com/cloudhelp/2017/ENU/3DSMax/images/GUID-7BAB0EF7-55CB-4962-86EB-CC3E66A73022.png](http://help.autodesk.com/cloudhelp/2017/ENU/3DSMax/images/GUID-7BAB0EF7-55CB-4962-86EB-CC3E66A73022.png)
Replies
you could use MASH to create something similar...
http://soup-dev.websitetoolbox.com/post/soup-20170701-8585115?trail=15
Fast efficient way to do cross patterns in maya with the chamfer trick.