Hi! Other things I would note: * Some elements like the tree trunks and the beams of the house are very straight. Add some width to bottoms, like weight is resting on elements and to ground them. Add some variation to straight lines. Bend horizontal beams as if they had to carry weight. * Pay closer attention to…
The path into game development really depends on where you're starting from. Some people start with an idea or thing they want to see in a game and learn skills as they go. Others master art or programing first and either find a counterpart or eventually branch out into the other discipline while working on different…
For example, I want to change this "Grp" button to be unchecked by default. Is this possible? It is really annoying to have to uncheck this every time!
Does anyone do this? for example putting some levels on the final render shot or some slight color adjustment brightness, contrast just for and extra pop.
Hello. Is there a way to partially smooth masked area in Zbrush? For example, if I have masked area in a form of triangle, can I somehow smooth only one cathetus/side of it?
wedrawcomics.com is in their open beta phase, if you like pseudo competitive drawing you should probably join as long as its open http://beta.wedrawcomics.com/ for example here is a comic im drawing in:
Hello. I am looking to hire someone for a skybox I want to recreate in a higher-resolution form. This skybox was used in Deathmatch Classic, a Half-Life mod, and is the one you can see below: I have obtained the original source photos, and I tried my best to piece together the original skybox, but I am not a professional…