Looks good. More examples of your work is obviously required, and when you get more pieces for your portfolio i would combine the 4 rifles links into 2 pages because they are very similar. Then spellsheck everything again experiance is spelled experience for example. Maybe you want to change your email to…
... ... ...Belias is actually right on this one. It really isn't down to nostalgia either. He gave viable examples of IP's that have gone downhill (not to mention the fact that IP's are being milked for all their worth, instead of studios creating new IP.) Resident Evil is a prime example, so is Silent Hill, so is Final…
I'm going to bump this thread as I've stumbled across some tutorials on making directional lightmaps and a tool for generating Self Shadowed Bump(normal) maps. SSbump Generator, a free GUI based program that can be used to generate Self-Shadowed Bump Maps. Also this thread on the Unity forums has links to example files,…
I'd like to give this Decorate a try but I don't know how to set it up. I don't understand how they got to the point that they did in the example max files you can download. The SlideKnit method seems messy...I got it working, but the real-time interaction doesn't seem as smooth as the "Decorate" examples. EDIT: nvm, I…
Does anyone knows a terrain tools or just a simple way to generate them ? Looking physically accurate more or less? So far whatever terrain generator I tried , Gaea and such are only capable to do roots like looking errosion while I need more like a dried river bad with intertwined streams. Generative AI seems useless for…
I think should be kept to a minimum, especially on a female character. I mean purely as an example, tribal societies perhaps Polynesian in particular, Maori women also people of other ethnicity do wear Ta Moko (Tatau - Tattoo) on their lower mandible mostly around the chin area. So just subjectively from an aesthetic…
Except that I didn't do that. Its just a regular old UV layout, it isn't obsessive compulsively welded together to minimize seams, nor is is set up to use a lot of hard edges. For instance, if the sight was meant to go into an engine that doesn't support synced normals, it would need even more uv splits to support the hard…
Corpo-speak has been around for quite a while, LLMs only made it more accessible. So we see it everywhere now, accompanied by weird emoji listicles when it's a professional seeking work. It's text shaped in a way that should be more legible in principle but isn't in spirit because it's created by a hollow bot charging by…
We require stylized casual game themed environments and prop models. All work will require some ZBrush sculpting. No optimization or texturing required. Only sculpted props, simple vehicles and some environments. Here are a few example images (not our projects, only examples of style):…
There is certainly a high level of rendering skill in this piece. You clearly have a understanding of textures, based off the sheen of the armour and the fuzziness of the fur. However, in terms of making it loom proffessional, so like the official concept art you get for an animated movie or video game, you would need to…