Her jaw! just like the last one... Where is it? She's got a Michael Jackson nose. The back of her skull comes way to far down into the neck, she has a real fat puffy bottem lip, looks like someone slugged her in the face. Her ears are so squashed on the side profile. I'd love to quote a beatles song here, but I feel it's…
Woooo that's looking rad! Facialuniform as a *slight* Mike Wieringo feel which is neat! My fav so far is 43f5790b tho. Great volume handling you have here. I really like your style man! Can we expect some model/texture work anytime soon? I'm really impatient to see what you'll came up with. Congrats, and welcome on…
Woot! Two more shipped games on my resume ( I had the pleasure of working on the totally seperate 360 and Wii versions). I'm now slightly burned out on the Ghostbuster franchise, but I'm super happy for the countless fans of Ghostbusters out there. I think this is TRI's highest rated game so far (unless I'm missing some…
haha! youre spot on man...bridgman is by far my fav artist for reference. I actually already have 3 of the books in that series, but only dealing with straight-up anatomy. I was hoping for instant gratification though, like, on the internets But yeah, you know what...i think i'll just go ahead and order that right now so…
Thanks a lot guys! X-Convict - nice to hear that from you mate, always been a big fan of your cars. Plugging away at the texturing still, just doing the tail lamps. Gonna work on the speedo dials and the centre console next. I also did another quick lit+post shot of the interior to see how it's looking so far, still needs…
I haven't been productive recently. Perfectionism is kicking the shit out of me, as usual. Too much going back and forth over the same bits because they don't look right. I'm going round in circles. I pushed it as far as I could at low res, then increased it. I've started taking advantage of the increased res, but only…
ah I forgot to post the render version on this thread ( click the grey bar to see the original size) as for the main guy ( guyver ) I manage to upload it on sketch fab, sure it doesnt have real time shadow, but i think sketchfab did a good job implementing PBR on browser.…
Wow! Thanks so much for all the feedback guys. Really thrilled you like our work so far :) Achillesian, I am a big fan of the Wabas in general. I hope we can have some plushies made :D I am preparing some new screenshots and I particularly like how the concept art translates into the actual in game look: What do you guys…
erm..... no.... if its not seen dont use it... esp as hard edges (or poly folds) cause AA issues the less polys you use the better it will look, no mention of performance... on another note, the thing with rts is it has to be easily distinguisable at low res, this if far too monotone for that. re-bake it down to a LOW poly…
looking really good so far. i really like the wood wheels , i'm also really big fan of the war hammer art style, used to play skaven on war-hammer: mark of chaos all the time :P you might be able to apply some of these techniques to hand painting in the metal areas found here: :D…